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Thanks to the power of the Xbox One all the components are at your finger tips to create lush and inviting environments for the “virtual” public to visit and enjoy. Zoo Tycoon provides gamers with the tools, resources, and of course animals to either recreate your favorite zoo from your home city, or start from scratch and Ted Mosby it like only some can dream to do. Not only is the classic “if you think it, you can build it” idea brought back to fruition, but it also provides for nice niche title that is vastly different than any of the launch titles on either system. This brings us to the first of its kind on a next generation console with Zoo Tycoon only on Xbox One (and current gen has Xbox 360). Never let it be said that a good idea will never make a return if it fades away, and thanks to games like Minecraft, the itch to build and create seems to be making that comeback once again. It seemed as if the gaming public had become content with run and gun violent games and that the creativity of the developer had all but gone away. Then all of a sudden the first person shooter era began and the big sellers that were once point and click adventures, platform gaming, and tycoon titles seemed to just disappear. Granted, in those days, due to hardware limitations and the restrictions of using a controller rather than mouse and keyboard, developers didn’t want take many chances on releasing a game like this into the wilds of the console gamers. It has been nearly a decade since a Zoo Tycoon game has been released, and even in its heyday, and very few had ever graced a console.